Procedural NPC Crowds

Integrate NPC crowds into your Unreal Engine game or project quickly with this plugin on FAB. It's highly optimized, using various techniques and systems to scale 100s of moving characters on screen at a time.

Features

Highly Optimized Simulations

The plugin is highly optimized, allowing 100's of AI on screen at once with high framerates.

Blueprint Friendly

The plugin follows a 1-node design where crowds can be set up in just a few minutes, completely in blueprints.

Behavior Trees Make Expansion Easy

With the use of Behavior Trees, you can expand the plugin to support attacks, rallies, interactions, and much more.

Intelligent Pathfinding

The AI will find their way around the world on their own in a completely procedural way so no two NPCs take the same routine.

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